Put to Sweep is a video game that was created as a group project in three months during a summer game course at Lapland University of Applied Sciences. I served as one of two programmers and also tried my hand at making music. I mainly programmed the AI for the non-playable character, which took up most of the short three-month development time. Instead of C++, we used Unreal Engine's graphical programming interface Blueprint for programming the game. Although I didn't write a single line of traditional C++ syntax during the project, I became very familiar with object-oriented programming both conceptually and practically. The project was completed in summer 2024.
Put to Sweep - Video Game

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